This project involved texturing a character bust using a hand-painted style, combined with the Aitoon Shader to create unique graphic lines and textures on the surface of the character. The final result blends artistic expression with technical precision.
Textured the character bust using a hand-painted style.
Applied the Aitoon Shader for distinctive graphic lines and textures.
Collaborated with Valeria Omedas, who handled the lighting.
The model was created by Dmitry Fedorov.